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Game graphics continue to improve steadily over time, but one place where they continue to fall short of reality is the eyes. The windows to the soul, as they say, are just never very believable with game characters. A new method for high-quality capture of eyes from Disney's research initiative and the Institute of Technology Zürich could fix that.

"The human eye is one of the central features of individual appearance," the researchers explain in the video above. "However, so far it's appearance has only been approximated in computer graphics." The new method proposes a novel way to capture all the visible parts of the eye, similarly to how games capture faces for game models today.

This new method is so accurate the iris of a digital character can automatically expand and contract depending on the lighting conditions in an environment, just like a real eye. The researchers say this will be especially useful in creating digital doubles of actors, as Call of Duty: Advanced Warfare recently did with Kevin Spacey, for example.

Would you like to see this kind of technology used in future games? Let us know in the comments below.

Emanuel Maiberg is a freelance writer. You can follow him on Twitter @emanuelmaiberg.

For all of GameSpot's news coverage, check out our hub. Got a news tip or want to contact us directly? Email news@gamespot.com



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